Use Paper Wireframes to Build Native Prototypes

When you develop a product, you don’t want to invest time creating something that doesn’t fit the needs of the user, or that misses key features.

One way to avoid those issues is to use paper wireframes to test designs, get feedback from the client, iterate quickly, and save time.

In this five-minute Google Developers video, Dave Clemens and David González, who work at Android development company Novodo, will show you how they use paper wireframes to help them build native prototypes.

They first discuss the idea for the application with the client, and get a better understanding of personas and user stories.

Based on what they’ve learned, they quickly design simple designs in sketchbooks.

The designs are cut out and placed on a table for designers, developers, and other team members to discuss and offer suggestions.

From there, it’s easy to create a user journey that can be photographed and shared with the client for further discussion. Check out the video to learn more about their process.

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About the Author

Deborah Edwards-Oñoro enjoys birding, gardening, taking photos, reading, and watching tennis. She's retired from a 25+ year career in web design, usability, and accessibility.